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ZBrush: Modeling Footwear with Ryan Kittleson


ZBrush: Modeling Footwear with Ryan Kittleson
ZBrush: Modeling Footwear with Ryan Kittleson
Size: 2.88 GB | Duration: 3h 29m | Video: AVC (.mp4) 1280x720 15&30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Intermediate | Language: English

Digitally sculpting a shoe in ZBrush can sometimes seem a bit daunting. The finished product should be precise, but follow the natural curves of an organic shape.
In this course, learn how to leverage the unique tools in ZBrush to digitally sculpt realistic footwear. Ryan Kittleson takes you through the steps of accurately modeling a shoe, explaining how to create the sole, cut the tread pattern, make the upper basic shape, and create the laces. Plus, he shares how to add fine details such as stiches and leather and fabric textures. Upon wrapping up this course, youll be equipped with the tools and techniques you need to create nearly any kind of footwearnot just the shoe sculpture shown in the course.

Topics include:
- Creating the sole
- Modeling the basic sole shape
- Making a template for the repeating treads
- Tweaking the sole geometry
- Making the basic upper shape
- Creating the laces
- Making a shoelace brush
- Adding the fine details
- Sculpting specific leather detail
- Sculpting the irregularities
- Making fuzzy suede texture

Screenshots

ZBrush: Modeling Footwear with Ryan Kittleson


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